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Twistzz returns to Team LiquidPosted by SlayeR 8 months ago, 1387 views eSportCounter-Strike’s golden boy Russel “Twistzz” Van Dulken has returned to Team Liquid after spending three years in FaZe Clan. Dust2.us had earlier reported that Twistzz would be stepping down from FaZe Clan to return to his former team. On December 1, Twistzz made it official, announcing his departure from FaZe Clan. Now, the Canadian player has confirmed his return to Team Liquid. Twistzz will be joining the storied skipper Casper “cadiaN” Møller in the roster, who entered Liquid’s fold on December 6. His onboarding was also reported alongside Twistzz, so it wasn’t mainly a shock move, but players were still elated to see CadiaN in blue and white. Now, Team Liquid has rounded off the revamp with the accomplished North American player. After bidding farewell to Liquid’s Grand Slam-winning roster, Twistzz entered FaZe as a sharp-shooter, replacing Markus “Kjaerbye” Kjærbye. During his three-year stint, Twistzz helped propel FaZe to the top of world rankings and played a crucial role in their PGL Major Antwerp 2022 win. It was his first major, confirming his status as a complete CSGO pro player before the game was discontinued for CS2. Twistzz has consistently performed in every roster he has played on, regardless of the overall team’s ups and downs. In Liquid, he won two MVP medals and became a top-20 player in 2018 and 2019. His return to Team Liquid carries high expectations, especially considering the recent state of the North American organization’s CSGO division. With Twistzz, Team Liquid will aim to retain its former glory and maybe win its first major in CS2. Team Liquid’s roster after Twistzz’s addition:
The new roster will debut at the PGL Major Copenhagen, which is set to take place early next year. | |
Counter-Strike players spent $1 billion on cases in 2023Posted by SlayeR 8 months ago, 1321 views Other/MiscThe amount of money Valve made in Counter-Strike case sales in 2023 will possibly blow your mind — or maybe you expect it from the CS2 community. Skins are a big component of the Counter-Strike community. When gamers are not grinding competitive matches or complaining about Counter-Strike 2, they are trading and buying weapon skins. It’s now been reported that Valve netted around $1 billion in sales on Counter-Strike cases in 2023. Counter-Strike case sales revealed CS2 Case Tracker is the one on the case, literally. They’ve been documenting real-time data regarding open CS cases and found that gamers spent $980 million on keys for cases last year. This doesn’t include the cost of cases themselves — which is a 15% cut — so it’s at least $1 billion. According to CS2 Case Tracker, more than 400 million cases were opened in 2023. This is despite the price of a case increasing by 178% over 2022. One thing that led to more purchases was the announcement of Counter-Strike 2. When it was announced on March 22, case unboxings went up. April had over 50 million unboxings alone. That same month, the Anubis Collection Package was revealed, which only furthered the hype. Case openings skyrocketed once more in September when CS2 was announced. Will CS2 continue to create large case sales in 2024? Only time will tell. | |
Until Dawn reportedly getting PS5 remasterPosted by SlayeR 8 months ago, 1716 views GamesLast week we reported that Until Dawn, the 2015 PlayStation 4 exclusive would be getting a film adaptation. It seems as though Sony is going all-in on returning to the IP, with a PS5 remaster of Until Dawn said to be announced soon. As reported by known insider Billbil-kun via Dealabs, Sony looks set to announce a PS5 remaster of Until Dawn within the next two weeks – likely at the same event where they will show off Death Stranding 2 (whose full name leaked just a couple days ago). According to the report, the Until Dawn remaster will simply be called ‘Until Dawn’ and is planned to be coming to both PS5 and PC. That said, it is currently unknown whether Sony plans to release the game across both platforms simultaneously. No release date was provided, though the game has seemingly been in development for at least a year – and considering the fact that it is a remaster, hopefully a release date for Until Dawn is not too far away. | |
SteelSeries launches Apex Pro MiniPosted by SlayeR 8 months ago, 1250 views HardwareSteelSeries has just unveiled a limited-edition version of their Apex Pro Mini keyboard. This special model is be coloured white and gold and features a brass weight plate along with a unique numbering. The Apex Pro Mini: Limited Edition White x Gold keyboard will be limited to 250 units. Each Apex Pro Mini Apex Pro Mini: Limited Edition White x Gold keyboard is unique. The golden brass weight plate on the rear of each of the 250 keyboards Steelseries is numbered, ensuring you have a one-of-a-kind product. This plate is integrated into a precision-milled CNC aluminium bottom case, adding weight to the keyboard for extra grip. Additionally, instead of an aluminium top plate, these keyboards have a golden brass top plate to maintain the keyboard's overall theme. Featuring the same OmniPoint 2.0 magnetic switches as the original Apex Pro Mini, users can configure the actuation point of the switch (from 0.1 mm to 4.0 mm). Moreover, you can now enable Rapid Trigger mode to make your inputs even faster. A compact 60% design frees up desk space for larger mouse movements, improves aesthetics, and can provide more ergonomic positioning. Double-shot PBT keycaps are engineered with a textured finish, and the double-sleeved braided coiled cable is a nice touch. These SteelSeries keycaps have secondary functions printed on the side of the keycaps, which is meant to provide the functionality of a full-size keyboard in a smaller form factor. Besides the new limited edition keyboard, SteelSeries is introducing the new Color collections, allowing users to customise their keyboards and setups with coloured accessories. Currently available in pink, blue, and green, each collection features a special-edition coiled cable, double-shot PBT keycaps, QcK mousepads, and Arctis Nova booster packs. The Apex Pro Mini: Limited Edition White x Gold keyboard is available for $379.99 while supplies last. The Color collection coiled cable costs $39.99/€39.99, while the 60% Double shot PBT keycaps cost $29.99/€29.99. Each Arctis Nova booster pack is priced at $34.99/€34.99, and the QcK M mousepad is available for $12.99/€12.99. These accessories offer gamers a way to personalise their gaming experience and bring out their unique style. | |
Fortnite finally coming back to iOS App StorePosted by SlayeR 8 months ago, 1266 views Mobile GamesAll the way back in 2020, Apple removed Fortnite from its iOS App Store in response to efforts by Epic to circumvent the company’s store fees. 3 and a half years later and the ever-popular battle royale game is finally returning to the iPhone “later this year.” Apple recently updated many of its terms and services, allowing for game streaming services to come to the iOS platform, alongside a whole host of other EU-mandated changes. This will allow Epic Games to bring Fortnite back to the platform, with them taking to Twitter to say: “Remember Fortnite on iOS? How bout we bring that back. Later this year Fortnite will return in Europe on iOS through the @EpicGames Store. (shoutout DMA – an important new law in the EU making this possible). @Apple, the world is watching.” Fortnite was more popular than ever when it was removed from the Apple App Store back in 2020. Since then however, the game has only continued to grow – meaning it will be highly interesting to see how iOS users react when Fortnite does finally return to the platform. | |
Xbox makes up just 10% of all physical game salesPosted by SlayeR 8 months ago, 1425 views ConsolesOver the past few generations we have seen Microsoft move away from physical media, instead opting to push for an all-digital future. It seems Xbox’s lack of a physical presence has had an impact on sales, with just 10% of all physical media being spent on Xbox. As reported by industry analyst Mat Piscatella, in the US in 2023 Nintendo managed to take over half of the entire market, with 50% of all physical game spending going towards Nintendo’s platform. Second place went to PlayStation, having captured 40% of the physical market. Last and certainly least is Microsoft, whose physical software accounted for just 10% of sales. While this may seem like a stark difference between the platforms, as mentioned Microsoft has greatly de-emphasised its physical presence in recent times, with Xbox’s Game Pass subscription service being pitched as the platform’s primary place to play. Additionally, last year’s leaks surrounding the refreshed Xbox Series X showcased a digital-only console, suggesting that they truly are leaving the physical market behind. Finally, a recent report by Jez Corden of Windows Central revealed that Microsoft have “shut down departments dedicated to bringing Xbox games to physical retail” – meaning there will likely come a time when Xbox has little to no physical presence in retail. While it is an unfortunate truth that there will come a time when all game consoles are digital-only devices, it seems that Microsoft in particular are looking to accelerate this process, | |
Next COD from Sledgehammer GamesPosted by SlayeR 8 months ago, 1342 views AnnouncementsEver since they helped Infinity Ward with the development of Call of Duty Modern Warfare 3 all the way back in 2011, Sledgehammer Games have been positioned as the 3rd main development studio for the highly popular franchise – having been the lead dev for entries including Advanced Warfare, WWII and COD Vanguard. As part of a company restructuring, it was revealed that Sledgehammer’s next game is slated for 2027. As reported by Insider-Gaming, as part of Microsoft’s recent spree of lay-offs affecting almost 2000 employees, Sledgehammer Games were greatly impacted, losing almost a 3rd of their entire workforce. What’s more, the studio’s main office in California is being shut down, with devs moving to a work from home structure until the end of 2024. In the past, Sledgehammer Games have gotten the short end of the stick from Activision, with many of their games being developed under strict timelines – historically leading to a less than stellar reception. Such was the case with the most recent Modern Warfare 3, with Sledgehammer being tasked with developing the game’s multiplayer. Fortunately, despite all the chaos surrounding the studio currently, the team will hopefully have plenty of time to work on their next game, as according to the report, Sledgehammer Games’ next title is planned to release in 2027. If this is the case, then it will have been 4 years since MW3 and 6 entire years since their last game as primary developer (2021’s COD Vanguard). Despite the common consensus, Sledgehammer Games has a great deal of potential and talent, but has been mostly hampered by Activision Blizzard’s antics. Hopefully their 2027 title proves that given time, Sledgehammer can produce a truly excellent game. We will have to wait and see. | |
Latest Fortnite update nerfed fan-favorite itemsPosted by SlayeR 8 months ago, 1406 views GamesThe latest Fortnite update brought numerous changes to the popular game. Epic Games added a lot of new content with the release of Chapter 5. However, the game hadn’t received many updates for a month and a half. Fortunately, the v28.10 update, which came out on Tuesday morning, ended the content drought. Epic has changed many things in all four core modes, which you can read about in our Fortnite patch notes. This includes a couple of item balance changes, which are meant to make the game better and fair. The new Fortnite update nerfed the Ballistic Shield and snipers With the release of the v28.10 Fortnite update, Epic Games nerfed the Ballistic Shield and the Reaper Sniper Rifle. The shield was deemed to powerful, especially in Zero Build modes, which is why it’s now easier to stagger the shield holder. In other words, the Ballistic Shield will take less damage before being briefly disabled. The Reaper Sniper Rifle received a slight reduction in bullet velocity and an increase in bullet drop. As a result, snipes should be slightly harder to hit from now on. On the other hand, the Enforcer AR and the Hyper SMG received buffs with the new Fortnite update, becoming stronger and more effective. The Enforcer AR was lagging behind other weapons in the same category and that is why it received a buff in damage, headshot multiplier, and a reduction in bullet drop. The Hyper SMG was also less popular than other close-range weapons. However, it is now more accurate due to a tighter bullet spread. Epic Games also made a couple of other changes with the latest Fortnite update. Spring speed, energy regeneration, and storm circle speed have been reverted to the speed they had in Chapter 4. | |
Latest Valorant updatePosted by SlayeR 8 months ago, 820 views GamesWhile this week’s new Valorant update brought about a number of changes it also made some major tweaks to three of its popular agent characters, with one getting a much shorter shrift than the other two. The biggest victim of the nerfs was Skye who – as the developers admitted themselves in the Valorant 8.01 patch notes – had become somewhat dominant in the shooter’s meta towards the end of 2023. This was, according to Riot, mainly down to her Guiding Light ability and its strength in the game. As a result, the new update means it now no-longer regenerates during a round, meaning players now have to be more certain when they to use it, less they lose it for the remainder of that round. In addition, the ability now also auto activates a flash once it expires, which should also make players more deliberate about when they choose to use fake flashes, rather than spamming the ability. On the other hand, one of the game’s other agents got some much welcomed buffs in the new update – with the core abilities of Iso getting some welcomed improvements. As for Iso’s Double Trap ability, the orb duration is now increased from 2 to 3 seconds, and the shield duration has gone up from 15 to 20, meaning you have a little more time to take full advantage of the ability. There’s a minor nerf to offset that, mind – as the shield’s width has been reduced from 120 to 100 and doesn’t protect as wide an area. However, Iso’s Contingency power has also received a small buff – with its cost reduced from 250 to 200. Finally, there was a minor nerf for Raze, although you might not notice too much of a difference when you’re using it as opposed to it being used against you. That’s because the Blast Pack has had its audio increased when travelling through the air. The upshot of this is that it should now be clearer if Raze is using that ability in your vicinity, and you’ll know whether to get out of the way or have the opportunity to counter her before she reaches you. Time will tell to see what effect these tweaks have on the game’s overall meta. | |
LoL patch 14.2 release timePosted by SlayeR 8 months ago, 1501 views GamesThe long running MOBA League of Legends still gets plenty of players excited for whenever a new update arrives – and this week is no exception, with many eager to ask when is the LoL 14.2 patch release time? Soon, the game will be getting ready to unleash its newest champion that it’s been teasing for some time, Smolder, the ridiculously cute dragon who Riot have described as a “simple to play Marksman” character, sure to make them popular with new fans. Meanwhile, longer-time LoL veterans will no doubt be compelled to pick them thanks to their cuteness. The bad news is, they’ll have to wait a little longer for the new character to arrive – as 14.2 will be the final patch that sets the groundwork for his arrival. If you want to know when LoL patch 14.2 will drop, read on. What is the LoL 14.2 patch release time? LoL patch 14.2 is scheduled to drop on Wednesday, January 24, 2024 according to the official patch schedule. However, Riot doesn’t usually give an exact fixed time for when the patch itself is set to arrive until the day before. Riot does try and schedule updates for when the servers are most quiet – in other words, it tries to drop the update overnight. It also releases the update on a staggered drop around the world – with the update first dropping for the Oceanic region servers, followed by Korea, then Europe and finally North America. According to the Riot Games Status page, the servers will shut down for the update at the following times, with the game expected to be unavailable for around three hours from the following times: EU West: 05:00 GMT EU NE: 02:00 GMT NA: 03:00 PST OCE: 06:00 AEDT JP: 05:00 JST | |
The Last of Us Part 2 Remastered release timePosted by SlayeR 8 months ago, 1328 views Upcoming GamesSony is kicking off the new year with a return to easily their most divisive PlayStation exclusive since the days of the PS4. Every PlayStation user has an opinion about TLOU2, and these opinions always swing between the extremes of love and hate. If you love the game, then the good news is that the release date and time countdown for when The Last of Us Part 2 Remastered will come out in PT, ET, and UK GMT is imminent. Sony has also confirmed the price and bonuses, along with all of the new content. It’s been a really exciting start to the year for TLOU2 fans. Although last year ended with the disappointment of The Last of Us Online officially cancelled, this year has started off hot with HBO revealing the actor for Abby in season 2 of their live-action adaptation. The second chapter of HBO’s adaptation is touted for 2025, and it will be interesting to see how non-gamers react to the story and most infamous scenes. Now, before HBO’s second season comes out, gamers get to return to Naughty Dog’s most divisive sequel through The Last of Us Part 2 Remastered. If you already love the game, then it is the perfect opportunity to experience it again but better than ever. Meanwhile, if you hated the game, then it’s the perfect opportunity to give it a second chance now that emotions have cooled down. You can get it for as little as $10, and the release date and time are on the horizon. The Last Of Us Part 2 Remastered PS5 release date The release date for The Last of Us Part 2 Remastered on the PS5 is Friday, January 19th, 2024. Naughty Dog and PlayStation confirmed its launch on the official PlayStation Blog post. Looking at the release schedule for games in 2024, this launch means TLOU2 comes out just one week before Tekken 8’s and Like A Dragon Infinite Wealth’s simultaneous opening day. Although the original game is on PS4, this remaster is exclusive to PS5. It again tells the sequel to Part 1, and the leading playable characters are Ellie and Abby. In addition to this retelling coming out soon, we also know that we are getting season 2 of HBO’s television adaptation in 2025. What time does The Last of Us Part 2 Remastered come out? The release time for The Last of Us Part 2 Remastered is 9 PM PT on January 18th, and 12 AM ET/ 12 AM GMT on January 19th. These launch windows come courtesy of the countdown timer on the PSN store. They are also typical of PlayStation as the majority of Sony’s first-party console exclusives launch at local time midnight for every region. TLOU2 Remastered release time US 9 PM PT on Thursday, January 18th 12 AM ET on Friday, January 19th TLOU2 Remastered release time UK 12 AM GMT on Friday, January 19th The Last of Us Part 2 Remastered countdown timer Below is a countdown to the release time for The Last of Us Part 2 Remastered in PT, ET, and UK GMT: How and where to pre-order TLOU2 Remastered You can pre-order The Last of Us Part 2 Remastered through official retailers, including Amazon, Best Buy, GameStop, Walmart, and the PlayStation Store. There is a glorious physical W.L.F. edition you can purchase exclusively from PlayStation Direct. Amazon – $49.99 / £44.99 / €49.95 Best Buy – $49.99 / £44.99 / €49.95 GameStop – $49.99 / £44.99 / €49.95 Walmart – $49.99 / £44.99 / €49.95 PlayStation Store – $49.99 / £44.99 / €49.95 GAME (UK) – £44.99 Smyths Toys (UK) – £39.99 Very (UK) – $44.99 The W.L.F. edition includes the following content: Steelbook display case Four enamel pins One W.L.F. patch 47 Society of Champions trading cards The Last of Us Part 2 Remastered download size According to the datamining Twitter account PlayStation Game Size, the download size of The Last of Us Part 2 Remastered clocks in at 76.16GB. Bear in mind that this doesn’t account for any potential day-one patches, so this figure could change ahead of release. The Last of Us Part 2 Remastered PS5 price The Last of Us Part 2 Remastered is $49.99 on its own, but it comes with a $10 upgrade price for players who own the PS4 version. You can only upgrade to the PS5 remaster if you own a digital copy of the PS4 game or if you have a PS4 disc and a PS5 with a disc drive. It’s the exact same process as with the Death Stranding Director’s Cut. Unfortunately, if you own a disc version of the game but have a discless PS5, you will need to buy the full game again. The Last of Us Part 2 Remastered new modes and upgraded content Arguably the most exciting aspect of the upcoming remaster is the addition of a new mode called No Return. This is a roguelike survival mode where you get to play different characters from the game’s story and setting. Each character comes with its own attributes and playstyles, and each playthrough will offer unique scenarios through random enemy encounters. In addition to this new mode, Naughty Dog is also adding more flexibility to the guitar. Through a new Guitar Free Play mode, you will be able to play an assortment of new unlockable instruments, as well as play in the shoes of several different characters. Finally, there will also be playable sequences of previously cut levels from the game. Rather than fully finished and refurbished levels, these are cut sequences that will be accompanied by commentary from the development team to provide a glimpse into the creative process. Lastly, the remaster will also include the following improvements: Enhanced graphics
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Halo Infinite Isn't Getting Any More SeasonsPosted by SlayeR 8 months ago, 1196 views GamesHalo Infinite isn't getting any more seasons, with 343 Industries massively overhauling its release schedule two years after launch. Instead, Halo Infinite will be supported by Operations, which will last from four to six weeks. This means that there will be no Season 6, following on from Season 5's release last October. 343 says that this sudden change of pace is in aid of freeing up devs to work on "brand new projects", suggesting that the studio is moving on from Halo Infinite's multiplayer. As reported by PC Gamer, these comments came in a livestream on the future of the Halo series. As we now know, Infinite's future will be very different from what many fans were expecting. Yet judging from the reactions from players, the move might not necessarily be unpopular with the community. "We're making a shift in how we're approaching Infinite going forward," says community director, Brian Jarrard. "The gist of it is that we're kind of no longer referring to seasons, we're shifting away from seasons." He continues, explaining what this means in the immediate future. "Semantically, for what it's worth, our January 30th update will henceforth be known as CU29 [...] Future updates are going to be punctuated by [the] ongoing Operations model." On the whole, many fans seem to feel optimistic about the future of the series after this livestream, even as it becomes clear that we won't get the large Halo Infinite updates of the past. In fact, just three months ago, our own Eric Switzer had written about how Infinite was finally finding its footing with the release of Season 5, something that might change now that the updates are getting smaller. | |
Steam, Epic, and others banned in IndonesiaPosted by SlayeR 8 months ago, 747 views AnnouncementsDigital storefronts like Steam, Epic Games Store, Origin, and others are currently banned in Indonesia. The Indonesian government made it a requirement that digital companies who failed to register with the government wouldn’t get placed on a whitelist. As it turns out, a whole bunch of companies didn’t register with the government. The Ministry of Communication and Information Technology of the Republic of Indonesia (Kominfo) pushed the regulation against private electronic systems providers in late July. According to games industry analyst company Niko Partners Kominfo has four main goals with the regulation. Establishing a system of all PSEs operating in Indonesia Maintaining Indonesia’s digital space Protecting public access on digital platforms Creating a fair system between domestic and foreign PSEs, including in terms of tax collection A couple of things in there seem like headscratchers. If Indonesia is trying to figure out who is selling what, that sort of makes sense. Kind of. If a company is selling a thing over the Internet and making enough money in Indonesia to make registering worth it, then that company will probably end up on Indonesia’s list. But if a company determines Indonesia isn’t worth the trouble, and they don’t register? Then really it’s a list of all PSEs operating in Indonesia going forward. It’s a slight difference, but it seems important. Why is it important? What could happen? If Valve decides not to register, just as a hypothetical, then any Indonesian Steam user suddenly can’t access their purchased games. That seems to go against Kominfo’s third goal, protecting public access on digital platforms. The public already had access, after all. This regulation might end up removing that access on any PSE that can’t be bothered to register. Similarly, Indonesians who use multiple services online for work, like streamers, have to cross their fingers that each one registers. YouTube is registered, but a quick look through the foreign company list doesn’t show Twitch signed up. And even if Twitch is in there, until all the different digital storefronts get whitelisted, what is a streamer going to stream? But ignore the hypotheticals for a second. The first thing that jumped out to me was the age old argument: physical versus digital. On Steam right now I have a library of several hundred titles. I have a dozen installed. If I lived in Indonesia I’d still technically own them, but I wouldn’t be able to access and play them. The games I only own digitally. Usually the fear is that a digital storefront itself vanishes from the internet. This brings a fresh new worry: What if a country decides to ban a store? It isn’t an immediate problem. Odds are that eventually all the big, important companies will register and fork over some money to Indonesia for the privilege. A lot of them are already in the process of making it happen. It’s just a worrying look at what could someday happen. | |
AMD beats Q2 earningsPosted by SlayeR 8 months ago, 688 views Other/MiscAdvanced Micro Devices reported its revenues and earnings for the second quarter ended June 30 beat expectations, with revenue growing 70% to $6.55 billion on a GAAP basis. Non-GAAP net income for the quarter was $1.707 billion, or $1.05 a share, beating expectations of $1.05 a share on revenues of $6.5 billion on a non-GAAP basis. AMD’s shares are down 3.7% to $95.55 a share in after-hours trading. The Santa Clara, California-based company continues to benefit from its highly competitive Zen and Zen 2 architectures for processors, which can generate 50% or more better performance per clock cycle than the previous generation. This architecture put AMD ahead of Intel in performance for the first time in a decade, and it has helped the perennial No. 2 PC chipmaker into a fast-growing contender against Intel. The results were better than what rival Intel reported. In the past couple of years, Intel has also stumbled on both the chip design side and in manufacturing, where it has lost its technological advantage to rivals such as TSMC, which makes both processors and graphics chips for AMD. As a result, AMD has been making historic market share gains for the past three years. What’s interesting is AMD has been making these gains amid a historic chip shortage driven by the supply whipsaw from the pandemic and unprecedented demand for electronic goods. AMD had quarterly revenue of $6.55 billion, non-GAAP gross margin of 54% and non-GAAP operating margin of 30%. On a GAAP basis, revenues were $6.55 billion, up 70%. “We delivered our eighth straight quarter of record revenue based on our strong execution and expanded product portfolio,” said AMD CEO Lisa Su, in a statement. “Each of our segments grew significantly year-over-year, led by higher sales of our data center and embedded products. We see continued growth in the back half of the year highlighted by our next generation 5nm product shipments and supported by our diversified business model.” Intel, meanwhile, has been doubling down on its manufacturing investments as a way to stay competitive and take advantage of the chip boom and supply shortage. Analysts expected AMD to report earnings per share of $1.03 on revenues of $6.53 billion for the second quarter ended June 30. For the third quarter ending September 30, analysts expect AMD to report earnings per share of $1.09 on revenues of $6.82 billion. AMD said datacenter revenue was $1.5 billion, up 83% from a year earlier based on strong sales of Epyc server processors. Operating income was $472 million, compared with $204 million a year ago, driven by higher revenue and offset partially by higher operating expenses. | |
Hellblade 2 will be a digital-only releasePosted by SlayeR 8 months ago, 574 views Upcoming GamesSenua’s Saga: Hellblade 2 will be a digital-only release, Xbox has confirmed. In a new blog about the game on the official Xbox Wire website, Ninja Theory studio head Dom Matthews stated that the game would not be getting a physical release, and would be available for $49.99. “Senua’s Saga: Hellblade II will be a game crafted from the heart – a game similar in length to the first Hellblade, with a focused narrative, and sold digital-only at a price of $49.99,” Matthews said. “And you can once again expect to join Senua in understanding her world through perception puzzles led by her experiences of psychosis, in brutal and visceral combat and in traversal gameplay, this time across the harsh but beautiful landscapes of 10th Century Iceland. “Crucially, all these elements are intertwined in a unique visual and audio experience, where everything is in service of Senua’s story. So, you can expect more of the same, but this time with the support to push our ambitions for immersion, fidelity and richness far further than before. ” The original Hellblade: Senua’s Sacrifice was also initially released digital-only, with a physical edition following a year later. Matthews’ statement also confirms Hellblade 2 will last as long as its predecessor. According to How Long to Beat, players took eight hours on average to beat the original game. Senua’s Saga: Hellblade 2 is in its “final months of development”, according to Matthews, and will be released on May 21. | |
Xbox’s Indiana Jones game revealedPosted by exeqtR 8 months ago, 519 views ConsolesMachineGames has shown the first full trailer for its Indiana Jones game, revealing that Harrison Ford will reprise his role as the hero – in likeness at least. The Xbox and PC game, which will be called Indiana Jones and the Great Circle, will feature the likeness of Ford, but will be voiced by Troy Baker. The new adventure, which will also star Tony Todd, takes place between the events of Raiders of the Lost Ark (the first movie) and Indiana Jones and The Last Crusade (the third movie). “When the game begins, Indiana is working at Marshall College”, senior narrative designer Edward Curtis-Sivess explains. “He wakes up the middle of the night to the sounds of a break-in and rushes to confront the thief in the college museum. “The mysterious giant of a man makes off with what seems to be a historically insignificant artifact, sparking Indiana’s curiosity. Following the trail, Indiana heads to the Vatican hoping to learn why this particular relic was stolen, and discovers things aren’t what they appear.” “He starts pulling at the strings of a mystery,” adds cinematic producer Mitra Askhkan Far, “and it all unravels until he has no choice but to see it through to the end, whatever the end may be.” According to MachineGames, the game’s locations will range “from the hallowed halls of the Vatican and the arid deserts of Egypt to the lush and sunken temples of Sukhothai and the frigid peaks of the Himalayas”. The game will mainly be played from a first-person viewpoint, but during cutscenes and certain movements (such as climbing) the camera will switch to a third-person view, so players can see Indy himself. “Our game is about putting you in the shoes of an iconic hero,” design director Jens Andersson – director of FPS classics Chronicles of Riddick and The Darkness – added. “Since we are doing this mostly in first-person, you have the chance to truly become Indy. “First-person makes you part of this world, allowing you to explore and experience things more intimately. What will you do when you’re dropped into this adventure with your wits and your whip? “The world of Indiana Jones is a world with mysteries around every corner, where you’re racing against the clock and outsmarting your enemies as you hunt down artifacts.” Indiana Jones and the Great Circle is set to be released later this year, and will be available on Xbox Series X/S, PC and Game Pass. |
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