Each Quality is subdivided into 4 Levels. Grades progress 'backwards' in their numbering, with each Quality ranging from Level IV to Level I, creating a total of 20 Grades:
Ash IV - I
Bronze IV - I
Silver IV - I
Gold IV - I
Iridescent IV - I
Grades are always reset to Ash IV on Grade Reset, which happens at every 13th of each month. Grades are changed based on a system called Pipping, but...
What is Pipping? Each Grade has a set amount of Pips one must obtain in order to improve one's Grade. Depending on one's performance in a Trial, one can either gain +1 or +2 Pips, remain at their current number of Pips, or lose -1 Pip.
Filling all Pip Slots, which are displayed underneath a Grade's icon, will raise it to the next Level. While it is possible to lose all Pips in one's current Grade by de-pipping repeatedly, losing all Pips will not lower the Grade to the previous one, as Ranks used to do. Once a Grade is obtained, it cannot be lost anymore until the next Grade Reset.
Table of Pips required to rank up per Grade Rank / Pips
Ash IV - III 3 pips
Ash II-I, Bronze IV - I 4 pips
Silver IV-I, Gold IV-I, Iridescent IV-II 5 pips
Iridescent I 0 pips
Grade Rewards
Added: Oct 18 2022, 08:29 PM
Modified:Edited by poisoN: Oct 18 2022, 08:30 PM
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