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In a video uploaded recently, the YouTube channel has been putting the Steam Deck through its paces by testing out Red Dead Redemption 2, with output values on-screen to show things like frame rate, etc. The fifteen-minute footage shows the opening scenes of the game, and some moments afterwards, incorporating numerous aspects of the open world title, such as cutscenes and areas that render a lot of assets, to see how well Valve's machine holds up. The general result seems to show that the game does run pretty well, and while there are moments in which it drops to around 40fps, there are some parts in which it comfortably reaches 60fps, which is what Valve has said the device should be able to run things at. According to the company, users who cap the Steam Deck at 60fps should get more battery life, as having it uncapped, where it can reach up to 90fps, will likely drain the device much quicker. Overall, it's to be expected that a game as huge as Red Dead Redemption 2 will cause frame rates to fluctuate a little, especially during some of the more demanding areas. It's actually an ideal game to test the Steam Deck on, it seems, and the consensus on the system so far is that it works really well, but future iterations of it would benefit from a few tweaks here and there, which is already in the pipeline, it seems. Valve is currently thinking about a follow-up to the Steam Deck, which will likely come in the form of newer models that have been improved based on feedback. It's too early to tell how much of an impact it will have on gaming in general, but it certainly seems to be a significant stepping stone towards a new era of mobile and portable gaming. |
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Added: Mar 1 2022, 08:52 PM |
Modified: Never edited! |
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