Now that you have HLDS and have learned some basics about it in the last section, it's time to start the real fun! This section is all about starting up and running HLDS.
Starting it up How to start up HLDS? The question isn't how to start it, but what technique to use to do this. That's because there are two modes that HLDS can use to run: GUI and Console. Let's compare them both:
GUI Advantages:
Easy to start (no dealing with parameters)
Graph statistics about players, FPS (this is not Frames Per Second!), ping and CPU usage
Easy to manage CVARs and to configure the server
Disadvantages:
Takes up RAM and CPU cycles
Impossible to run in service mode
Impossible to make it start as soon as Windows is booted.
Impossible to input parameters for easier startup
Console Advantages:
Uses less RAM and less CPU because it doesn't generate graph statistics
Possible to run in Service mode (see the service sub-section)
Possible to make it start as soon as Windows is booted
Disadvantages:
May be confusing for beginners
Added: Feb 1 2022, 03:26 PM
Modified: Never edited!
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