In this tutorial we will be covering the process of installing and running a CS:S Game server.
Prerequisites
- A vps Instance with 2 GB of RAM and running Ubuntu.
Getting Started
Update the packages:
CODE
sudo apt-get update -y && sudo apt-get upgrade -y
Install these additional libraries:
CODE
sudo apt-get install lib32gcc1 libc6-i386
Add a new user for running the game server:
CODE
sudo adduser steam
(For security purposes)
Login to the new user that we created:
CODE
su steam
Downloading SteamCMD
SteamCMD is a free tool created by Valve and used to download Game Server files easily.
As you are logged as the steam user, make sure you’re in
CODE
/home/steam
Create a directory for SteamCMD:
CODE
mkdir SteamCMD
Navigate to the newly created directory and download the SteamCMD archive:
CODE
cd steamCMD && wget http://media.steampowered.com/installer/steamcmd_linux.tar.gz
Extract the archive:
CODE
tar -xvzf steamcmd_linux.tar.gz
Running SteamCMD
Now we get to the exciting bit, downloading the actual files that make the game server operate.
Run SteamCMD:
CODE
./steamcmd.sh
Login to Steam servers anonymously:
CODE
login anonymous
Set the install directory:
CODE
force_install_dir ./css/
Download the game files:
CODE
app_update 232330 validate
(This may take a while)
Quit the SteamCMD console:
CODE
quit
Running the CS:S server
Navigate to the CS:S Installation Directory:
CODE
cd css
Execute this command to run the server:
CODE
./srcds_run -console -game cstrike -maxplayers 20 - port 27015 +map de_dust2
Conclusion
Your CS:S server should be up and running! To connect to it use the IP on your Vultr instance.
For an advanced configuration guide refer to the CS:S section on the SteamCMD Wiki. Enjoy!
This concludes our tutorial. Thank you for reading.