- [All] Made bot_skill a cvar which dynamically changes a bot's skill. - [All] Fixed bots attacking bots that had been kicked. - [All] Bots will now be removed if the quota exceeds the bot_count cvar. - [All] Enabled debug logging in release builds with bot_log_level cvar. - [Windows] Sandbot no longer breaks level transitions in single player (thanks shardthefox200@ModDB). - [Opposing Force] Made bots less likely to get distracted by enemies when they have the flag in CTF. - [Natural Selection] Fixed crash in Classic mode when a gorge checked if it should build a resource tower. - [Natural Selection] Fixed bots doing the opposite of what they should when approaching unbuilt resource towers in Classic mode.
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